1
0
Aug. 5, 2019
2
6
[PATCH 3/3] wined3d: Add GPU information for a few more Intel KBL GPUs.
by Henri Verbeet Aug. 5, 2019
by Henri Verbeet Aug. 5, 2019
Aug. 5, 2019
1
0
1
0
[PATCH 1/3] wined3d: Inhibit the screensaver while a full-screen application has focus.
by Henri Verbeet Aug. 5, 2019
by Henri Verbeet Aug. 5, 2019
Aug. 5, 2019
1
0
[PATCH] wined3d: Fix memory leak in wined3d_swapchain_state_create() (Coverity).
by Józef Kucia Aug. 5, 2019
by Józef Kucia Aug. 5, 2019
Aug. 5, 2019
2
1
[PATCH 5/5] wined3d: Use d3d_info to determine whether shader outputs need interpolation qualifiers.
by Henri Verbeet Aug. 5, 2019
by Henri Verbeet Aug. 5, 2019
Aug. 5, 2019
1
0
[PATCH 4/5] wined3d: Get rid of the float16 fallback in context_update_stream_info().
by Henri Verbeet Aug. 5, 2019
by Henri Verbeet Aug. 5, 2019
Aug. 5, 2019
1
0
[PATCH 3/5] wined3d: Use d3d_info to determine BGRA vertex support in context_update_stream_info().
by Henri Verbeet Aug. 5, 2019
by Henri Verbeet Aug. 5, 2019
Aug. 5, 2019
1
0
[PATCH 2/5] wined3d: Return a wined3d_context_gl structure from context_get_current().
by Henri Verbeet Aug. 5, 2019
by Henri Verbeet Aug. 5, 2019
Aug. 5, 2019
1
0