Oct. 5, 2020
1
0
[PATCH 1/2] ntdll: Unwind to the LR register if no unwind info is available
by Martin Storsjo Oct. 5, 2020
by Martin Storsjo Oct. 5, 2020
Oct. 5, 2020
2
3
[PATCH v2 1/5] ntdll: Introduce RtlProcessFlsData() and use it for FLS data destruction.
by Paul Gofman Oct. 5, 2020
by Paul Gofman Oct. 5, 2020
Oct. 5, 2020
2
9
2
1
[PATCH 5/5] dxgi: Retrieve d3d12 swapchain fullscreen state from wined3d.
by Zhiyi Zhang Oct. 5, 2020
by Zhiyi Zhang Oct. 5, 2020
Oct. 5, 2020
2
1
Oct. 5, 2020
3
2
[PATCH 3/5] dxgi/tests: Run test_default_fullscreen_target_output() on d3d12 as well.
by Zhiyi Zhang Oct. 5, 2020
by Zhiyi Zhang Oct. 5, 2020
Oct. 5, 2020
2
1
Oct. 5, 2020
3
2
[PATCH 1/5] dxgi/tests: Run test_get_containing_output() on d3d12 as well.
by Zhiyi Zhang Oct. 5, 2020
by Zhiyi Zhang Oct. 5, 2020
Oct. 5, 2020
2
1
2
1