wine-devel@list.winehq.org
November 2020
- 73 participants
- 650 discussions
[PATCH 3/5] include: Add D3D11_FEATURE_DATA_D3D11_OPTIONS5 structure in d3d11.idl.
by Biswapriyo Nath Nov. 26, 2020
by Biswapriyo Nath Nov. 26, 2020
Nov. 26, 2020
2
1
[PATCH 2/5] include: Add D3D11_FENCE_FLAG_NON_MONITORED name in d3d11_3.idl.
by Biswapriyo Nath Nov. 26, 2020
by Biswapriyo Nath Nov. 26, 2020
Nov. 26, 2020
2
1
Nov. 26, 2020
2
1
[PATCH 1/5] wined3d: Ignore WINED3DFMT_NULL rendertarget in D/S size checks.
by Matteo Bruni Nov. 26, 2020
by Matteo Bruni Nov. 26, 2020
Nov. 26, 2020
2
9
2
1
[PATCH] jscript: Set error location when handling errors directly in parser.
by Jacek Caban Nov. 26, 2020
by Jacek Caban Nov. 26, 2020
Nov. 26, 2020
1
0
[PATCH 2/2 v2] msvcrt: Implement opening Unicode files with no BOM in _wsopen_dispatch.
by Piotr Caban Nov. 26, 2020
by Piotr Caban Nov. 26, 2020
Nov. 26, 2020
1
0
[PATCH 1/2 v2] msvcrt: Don't write Unicode BOM if file is not empty in _wsopen_dispatch.
by Piotr Caban Nov. 26, 2020
by Piotr Caban Nov. 26, 2020
Nov. 26, 2020
1
0
Nov. 26, 2020
1
0
[PATCH 2/2] msvcrt: Implement opening Unicode files with no BOM in _wsopen_dispatch.
by Piotr Caban Nov. 26, 2020
by Piotr Caban Nov. 26, 2020
Nov. 26, 2020
2
1