Dec. 11, 2020
1
3
[PATCH 1/1] ntdll: Remove unnecessary call to strlen from get_dos_device
by Alex Henrie Dec. 11, 2020
by Alex Henrie Dec. 11, 2020
Dec. 11, 2020
1
0
[PATCH] evr: Add missing LeaveCriticalSection on creating tracking thread.
by Haidong Yu Dec. 11, 2020
by Haidong Yu Dec. 11, 2020
Dec. 11, 2020
3
2
3
2
Dec. 10, 2020
2
1
[PATCH 2/5] include: Add ID2D1GradientStopCollection1 interface in d2d1_1.idl.
by Biswapriyo Nath Dec. 10, 2020
by Biswapriyo Nath Dec. 10, 2020
Dec. 10, 2020
2
1
[PATCH 4/5] include: Add ID2D1StrokeStyle1 interface in d2d1_1.idl.
by Biswapriyo Nath Dec. 10, 2020
by Biswapriyo Nath Dec. 10, 2020
Dec. 10, 2020
2
1
Dec. 10, 2020
2
1
[PATCH 1/5] include: Add ID2D1ColorContext interface in d2d1_1.idl.
by Biswapriyo Nath Dec. 10, 2020
by Biswapriyo Nath Dec. 10, 2020
Dec. 10, 2020
2
1
[PATCH 3/3] wined3d: Do not request VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT for unmappable buffers.
by Henri Verbeet Dec. 10, 2020
by Henri Verbeet Dec. 10, 2020
Dec. 10, 2020
1
0
[PATCH 2/3] wined3d: Request VK_MEMORY_PROPERTY_HOST_CACHED_BIT for WINED3D_RESOURCE_ACCESS_MAP_R buffers.
by Henri Verbeet Dec. 10, 2020
by Henri Verbeet Dec. 10, 2020
Dec. 10, 2020
1
0
[PATCH 1/3] wined3d: Do not request VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT for dynamic buffers.
by Henri Verbeet Dec. 10, 2020
by Henri Verbeet Dec. 10, 2020
Dec. 10, 2020
1
0
[PATCH v2 5/5] gdiplus/tests: Use wide-char string literals for test strings.
by Jeff Smith Dec. 10, 2020
by Jeff Smith Dec. 10, 2020
Dec. 10, 2020
2
1
[PATCH 1/5] gdiplus/tests: Use wide-char string literals for font names.
by Jeff Smith Dec. 10, 2020
by Jeff Smith Dec. 10, 2020
Dec. 10, 2020
3
9
1
0
[PATCH] ntoskrnl/tests: Use wide-char string literals in locale.c.
by Michael Stefaniuc Dec. 9, 2020
by Michael Stefaniuc Dec. 9, 2020
Dec. 9, 2020
2
1
Dec. 9, 2020
1
0
Dec. 9, 2020
1
0
3
6
[PATCH vkd3d v3 1/5] vkd3d-shader: Implement an initial pass-through HLSL preprocessor.
by Zebediah Figura Dec. 9, 2020
by Zebediah Figura Dec. 9, 2020
Dec. 9, 2020
4
14
2
1
[PATCH 2/2] wined3d: Use an sRGB fallback format for sRGB formats in wined3d_swapchain_vk_select_vk_format().
by Henri Verbeet Dec. 9, 2020
by Henri Verbeet Dec. 9, 2020
Dec. 9, 2020
1
0
[PATCH 1/2] wined3d: Ensure the last mip-level is at least large enough to hold a single compressed block.
by Henri Verbeet Dec. 9, 2020
by Henri Verbeet Dec. 9, 2020
Dec. 9, 2020
1
0
[PATCH] winegstreamer: Remove the color matrix setting for the other videoconvert as well.
by Zebediah Figura Dec. 9, 2020
by Zebediah Figura Dec. 9, 2020
Dec. 9, 2020
1
0
[PATCH] iphlpapi/tests: Skip Get[Icmp|Ip|Udp]StatisticsEx AF_INET6 tests on platforms where support is missing.
by Gijs Vermeulen Dec. 8, 2020
by Gijs Vermeulen Dec. 8, 2020
Dec. 8, 2020
1
0