wine-devel@list.winehq.org
December 2020
- 68 participants
- 416 discussions
[PATCH] conhost: Allow events with left alt pressed in edit_line_insert.
by Jacek Caban Dec. 2, 2020
by Jacek Caban Dec. 2, 2020
Dec. 2, 2020
1
0
Dec. 2, 2020
2
1
1
0
1
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[PATCH vkd3d v2] vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
by Zebediah Figura Dec. 2, 2020
by Zebediah Figura Dec. 2, 2020
Dec. 2, 2020
2
1
[PATCH 5/5] wined3d: Reference the source/destination bo in wined3d_texture_copy_sysmem_location().
by Henri Verbeet Dec. 2, 2020
by Henri Verbeet Dec. 2, 2020
Dec. 2, 2020
1
0
[PATCH 4/5] wined3d: Reference the bo (if any) in texture2d_read_from_framebuffer().
by Henri Verbeet Dec. 2, 2020
by Henri Verbeet Dec. 2, 2020
Dec. 2, 2020
1
0
[PATCH 3/5] wined3d: Reference the constant buffer bo in context_gl_load_shader_resources().
by Henri Verbeet Dec. 2, 2020
by Henri Verbeet Dec. 2, 2020
Dec. 2, 2020
1
0
[PATCH 2/5] wined3d: Reference the SRV bo in context_load_shader_resources().
by Henri Verbeet Dec. 2, 2020
by Henri Verbeet Dec. 2, 2020
Dec. 2, 2020
1
0
[PATCH 1/5] wined3d: Reference the UAV bo in context_load_unordered_access_resources().
by Henri Verbeet Dec. 2, 2020
by Henri Verbeet Dec. 2, 2020
Dec. 2, 2020
1
0