[PATCH 1/6] ddraw: Retrieve the material from the primary stateblock.
by Zebediah Figura March 3, 2020
by Zebediah Figura March 3, 2020
March 3, 2020
2
11
[PATCH resend 2/2] d3d9: Avoid a dead assignment in d3d9_device_SetStreamSource() (Coverity).
by Henri Verbeet March 3, 2020
by Henri Verbeet March 3, 2020
March 3, 2020
1
0
[PATCH resend 1/2] d3d8: Avoid checking the stage index in d3d8_device_GetTextureStageState() (Coverity).
by Henri Verbeet March 3, 2020
by Henri Verbeet March 3, 2020
March 3, 2020
1
0
March 3, 2020
2
1
March 3, 2020
1
0
[PATCH v3 1/2] kernel32/tests: Add tests for SetConsoleScreenBufferInfoEx().
by Aaro Altonen March 3, 2020
by Aaro Altonen March 3, 2020
March 3, 2020
2
1
1
0
3
7
March 3, 2020
2
7
March 3, 2020
1
0