1
0
[PATCH] winedbg: Add compatibility manifest to fix displayed Windows version.
by Brendan Shanks April 16, 2020
by Brendan Shanks April 16, 2020
April 16, 2020
2
1
[PATCH v3 1/6] dxgi: Create frame latency event for D3D12 swap chain if requested.
by Philip Rebohle April 16, 2020
by Philip Rebohle April 16, 2020
April 16, 2020
2
6
[PATCH] winapi_test: Fix 'MIXERLINECONTROL[AW]' typos, in tests.dat.
by Serge Gautherie April 16, 2020
by Serge Gautherie April 16, 2020
April 16, 2020
1
0
[PATCH 5/5] wined3d: Do not request coherent memory in wined3d_buffer_vk_create_buffer_object().
by Henri Verbeet April 16, 2020
by Henri Verbeet April 16, 2020
April 16, 2020
1
0
[PATCH 4/5] wined3d: Flush non-coherent memory ranges in adapter_vk_unmap_bo_address().
by Henri Verbeet April 16, 2020
by Henri Verbeet April 16, 2020
April 16, 2020
1
0
[PATCH 3/5] wined3d: Invalidate non-coherent memory before reading from it in adapter_vk_map_bo_address().
by Henri Verbeet April 16, 2020
by Henri Verbeet April 16, 2020
April 16, 2020
1
0
[PATCH 2/5] wined3d: Only insert read barriers for WINED3D_MAP_READ maps in adapter_vk_map_bo_address().
by Henri Verbeet April 16, 2020
by Henri Verbeet April 16, 2020
April 16, 2020
1
0
[PATCH 1/5] wined3d: Move Vulkan specific context functions to context_vk.c.
by Henri Verbeet April 16, 2020
by Henri Verbeet April 16, 2020
April 16, 2020
1
0
April 16, 2020
3
2