[PATCH v4 2/2] ddraw: Allow to create managed textures with DDSCAPS_TEXTURE|DDSCAPS_3DDEVICE caps.
by Akihiro Sagawa April 2, 2020
by Akihiro Sagawa April 2, 2020
April 2, 2020
2
1
April 2, 2020
2
1
[PATCH 9/9] d3d9: Introduce helpers to convert between d3d9 and wined3d query types.
by Henri Verbeet April 2, 2020
by Henri Verbeet April 2, 2020
April 2, 2020
1
0
[PATCH 8/9] d3d9: Introduce a helper to convert d3d9 primitive types to wined3d types.
by Henri Verbeet April 2, 2020
by Henri Verbeet April 2, 2020
April 2, 2020
1
0
[PATCH 7/9] d3d9: Introduce a helper to convert d3d9 sampler states to wined3d states.
by Henri Verbeet April 2, 2020
by Henri Verbeet April 2, 2020
April 2, 2020
1
0
[PATCH 6/9] d3d9: Introduce a helper to convert d3d9 render states to wined3d states.
by Henri Verbeet April 2, 2020
by Henri Verbeet April 2, 2020
April 2, 2020
1
0
[PATCH 5/9] d3d9: Introduce a helper to convert d3d9 transform states to wined3d states.
by Henri Verbeet April 2, 2020
by Henri Verbeet April 2, 2020
April 2, 2020
1
0
[PATCH 4/9] d3d9: Introduce a helper to convert d3d9 texture filter types to wined3d types.
by Henri Verbeet April 2, 2020
by Henri Verbeet April 2, 2020
April 2, 2020
1
0
[PATCH 3/9] d3d9: Introduce a helper to convert d3d9 device types to wined3d types.
by Henri Verbeet April 2, 2020
by Henri Verbeet April 2, 2020
April 2, 2020
1
0
[PATCH 2/9] d3d9: Introduce helpers to convert between d3d9 and wined3d scanline ordering types.
by Henri Verbeet April 2, 2020
by Henri Verbeet April 2, 2020
April 2, 2020
1
0