May 27, 2020
2
2
[PATCH 1/7] amstream: Rename ddraw_stream_create and audio_stream_create functions.
by Anton Baskanov May 27, 2020
by Anton Baskanov May 27, 2020
May 27, 2020
4
17
[PATCH 1/7] quartz/vmr9: Fake success from IVMRMixerConrol9::SetMixingPrefs().
by Zebediah Figura May 27, 2020
by Zebediah Figura May 27, 2020
May 27, 2020
3
9
[PATCH vkd3d v3 2/8] vkd3d-shader: Read constant buffer offsets from the second index.
by Zebediah Figura May 27, 2020
by Zebediah Figura May 27, 2020
May 27, 2020
2
1
[PATCH] winnt.h: Provide inline NtCurrentTeb implementation for mingw arm builds.
by Jacek Caban May 27, 2020
by Jacek Caban May 27, 2020
May 27, 2020
1
0
May 27, 2020
1
0
[PATCH 5/5] wined3d: Use wined3d_buffer_vk_get_buffer_info() when binding the Vulkan index buffer.
by Henri Verbeet May 27, 2020
by Henri Verbeet May 27, 2020
May 27, 2020
1
0
[PATCH 4/5] wined3d: Also load the index buffer in wined3d_context_vk_apply_draw_state() if STATE_INDEXBUFFER was invalidated.
by Henri Verbeet May 27, 2020
by Henri Verbeet May 27, 2020
May 27, 2020
1
0
[PATCH 3/5] wined3d: Map vkGetPhysicalDeviceFeatures2() to vkGetPhysicalDeviceFeatures2KHR().
by Henri Verbeet May 27, 2020
by Henri Verbeet May 27, 2020
May 27, 2020
1
0
[PATCH 2/5] wined3d: Implement pipeline statistics queries for the Vulkan adapter.
by Henri Verbeet May 27, 2020
by Henri Verbeet May 27, 2020
May 27, 2020
1
0