[PATCH v2 1/4] d3d11: Return an error from immediate FinishCommandList().
by Chip Davis May 14, 2020
by Chip Davis May 14, 2020
May 14, 2020
2
5
May 14, 2020
2
4
[PATCH 1/3] kernelbase: Preserve last error when GetEnvironmentVariableA succeeds.
by Gijs Vermeulen May 14, 2020
by Gijs Vermeulen May 14, 2020
May 14, 2020
2
3
[PATCH 1/4] d3d11: Immediate contexts don't support ID3D11DeviceContext::FinishCommandList().
by Chip Davis May 14, 2020
by Chip Davis May 14, 2020
May 14, 2020
3
7
[PATCH] wined3d: Allow setting user memory for mipmapped textures in wined3d_texture_update_desc().
by Henri Verbeet May 14, 2020
by Henri Verbeet May 14, 2020
May 14, 2020
1
0
May 14, 2020
2
2
May 14, 2020
1
0
[PATCH 3/4] makedep: Use explicit output file name in linker rules for cross compiled files.
by Jacek Caban May 14, 2020
by Jacek Caban May 14, 2020
May 14, 2020
1
0
May 14, 2020
1
0
[PATCH 1/4] winegcc: Introduce --debug-file option for generating separated symbol files.
by Jacek Caban May 14, 2020
by Jacek Caban May 14, 2020
May 14, 2020
1
0