June 25, 2020
1
0
[PATCH vkd3d 5/5] vkd3d-shader: Store sampler comparison mode information in the descriptor scan info.
by Henri Verbeet June 25, 2020
by Henri Verbeet June 25, 2020
June 25, 2020
1
0
[PATCH vkd3d 4/5] vkd3d-shader: Store UAV read information in the descriptor scan info.
by Henri Verbeet June 25, 2020
by Henri Verbeet June 25, 2020
June 25, 2020
1
0
[PATCH vkd3d 3/5] vkd3d-shader: Store UAV counter information in the descriptor scan info.
by Henri Verbeet June 25, 2020
by Henri Verbeet June 25, 2020
June 25, 2020
1
0
[PATCH vkd3d 2/5] vkd3d-shader: Report descriptor resource types in vkd3d_shader_scan_dxbc().
by Henri Verbeet June 25, 2020
by Henri Verbeet June 25, 2020
June 25, 2020
1
0
[PATCH vkd3d 1/5] vkd3d-shader: Report descriptor usage information in vkd3d_shader_scan_dxbc().
by Henri Verbeet June 25, 2020
by Henri Verbeet June 25, 2020
June 25, 2020
1
0
[PATCH] mshtml: When creating new channel default to current locale charset.
by Dmitry Timoshkov June 25, 2020
by Dmitry Timoshkov June 25, 2020
June 25, 2020
2
6
1
0
[PATCH 1/2] ntdll: Call TLS callbacks also for main exe on thread attach.
by Paul Gofman June 24, 2020
by Paul Gofman June 24, 2020
June 24, 2020
1
1
[PATCH 1/2] amstream: Implement IDirectDrawMediaStream::SetDirectDraw().
by Gijs Vermeulen June 24, 2020
by Gijs Vermeulen June 24, 2020
June 24, 2020
2
2