[PATCH] d3dx9: Check the square instead of the square root in D3DXSphereBoundProbe
by Alex Henrie July 8, 2020
by Alex Henrie July 8, 2020
July 8, 2020
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July 7, 2020
1
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July 7, 2020
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July 7, 2020
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[PATCH v2 1/2] d3dx9: Ignore filter in LoadSurfaceFromSurface when rects match
by Robin Kertels July 7, 2020
by Robin Kertels July 7, 2020
July 7, 2020
2
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[PATCH 1/2] winevulkan: Unwrap object for VK_EXT_private_data when needed
by Georg Lehmann July 7, 2020
by Georg Lehmann July 7, 2020
July 7, 2020
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[PATCH 8/8] d3d9: Use WINED3D_SWAPCHAIN_RESTORE_WINDOW_STATE if extended.
by Henri Verbeet July 7, 2020
by Henri Verbeet July 7, 2020
July 7, 2020
2
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[PATCH 7/8] wined3d: Restore the window visibility and z-order upon exiting fullscreen, if requested.
by Henri Verbeet July 7, 2020
by Henri Verbeet July 7, 2020
July 7, 2020
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July 7, 2020
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