[PATCH 7/8] windowscodecs/tests: Add CopyPixels data tests for uncompressed images.
by Ziqing Hui Aug. 25, 2020
by Ziqing Hui Aug. 25, 2020
Aug. 25, 2020
2
1
[PATCH] msxml3: Fix value of 'fetched' in IEnumVariant_Next() for IXMLDOMSelection.
by Gijs Vermeulen Aug. 25, 2020
by Gijs Vermeulen Aug. 25, 2020
Aug. 25, 2020
3
2
[PATCH 5/6] include/d3d10.idl: Use unions in D3D10_BUFFER_RTV structure.
by Biswapriyo Nath Aug. 25, 2020
by Biswapriyo Nath Aug. 25, 2020
Aug. 25, 2020
3
2
[PATCH 4/6] include/d3d11sdklayers.idl: Add D3D11SwitchToRef interface.
by Biswapriyo Nath Aug. 25, 2020
by Biswapriyo Nath Aug. 25, 2020
Aug. 25, 2020
2
1
[PATCH 2/6] include/d3d10sdklayers.idl: Add D3D10SwitchToRef interface.
by Biswapriyo Nath Aug. 25, 2020
by Biswapriyo Nath Aug. 25, 2020
Aug. 25, 2020
2
1
Aug. 25, 2020
2
1
[PATCH 6/6] include/d3d10.idl: Use unions in D3D10_BUFFER_SRV structure.
by Biswapriyo Nath Aug. 25, 2020
by Biswapriyo Nath Aug. 25, 2020
Aug. 25, 2020
2
1
[PATCH 3/6] include/d3d11sdklayers.idl: Add d3d11 debug feature flags.
by Biswapriyo Nath Aug. 25, 2020
by Biswapriyo Nath Aug. 25, 2020
Aug. 25, 2020
2
1
[PATCH 8/8] windowscodecs: Support uncompressed format in DdsFrameDecode_CopyPixels().
by Ziqing Hui Aug. 25, 2020
by Ziqing Hui Aug. 25, 2020
Aug. 25, 2020
1
0
2
2