[PATCH] wined3d: Rename wined3d_sm4_immconst_type to wined3d_sm4_dimension.
by Zebediah Figura Aug. 13, 2020
by Zebediah Figura Aug. 13, 2020
Aug. 13, 2020
2
1
[PATCH 5/5] include/dxgi1_6.idl: add missing values in DXGI_ADAPTER_FLAG3 enum
by Biswapriyo Nath Aug. 13, 2020
by Biswapriyo Nath Aug. 13, 2020
Aug. 13, 2020
1
0
[PATCH 4/5] include/dxgi1_5.idl: add missing values in DXGI_HDR_METADATA_TYPE enum
by Biswapriyo Nath Aug. 13, 2020
by Biswapriyo Nath Aug. 13, 2020
Aug. 13, 2020
1
0
[PATCH 2/5] include/dxgi1_2.idl: add missing values in DXGI_SCALING enum
by Biswapriyo Nath Aug. 13, 2020
by Biswapriyo Nath Aug. 13, 2020
Aug. 13, 2020
1
0
[PATCH vkd3d 4/5] vkd3d-compiler: Support reading from standard input.
by Henri Verbeet Aug. 13, 2020
by Henri Verbeet Aug. 13, 2020
Aug. 13, 2020
2
1
[PATCH v2 1/8] msscript.ocx/tests: Add initial tests for Script Procedures.
by Gabriel Ivăncescu Aug. 13, 2020
by Gabriel Ivăncescu Aug. 13, 2020
Aug. 13, 2020
2
15
[PATCH vkd3d 3/5] vkd3d-compiler: Support writing to standard output.
by Henri Verbeet Aug. 13, 2020
by Henri Verbeet Aug. 13, 2020
Aug. 13, 2020
2
1
Aug. 13, 2020
2
1
[PATCH vkd3d 5/5] vkd3d-shader: Introduce an enumeration for swizzle components.
by Henri Verbeet Aug. 13, 2020
by Henri Verbeet Aug. 13, 2020
Aug. 13, 2020
1
0
[PATCH vkd3d 1/5] build: Assume the soname is <library>.dll when building for MinGW hosts.
by Henri Verbeet Aug. 13, 2020
by Henri Verbeet Aug. 13, 2020
Aug. 13, 2020
1
0