[PATCH 1/2] gdi32: Avoid best fit chars when mapping unicode character to a glyph index.
by Dmitry Timoshkov Jan. 20, 2021
by Dmitry Timoshkov Jan. 20, 2021
Jan. 20, 2021
2
1
[PATCH v2] gdi32: Avoid best fit chars when mapping unicode character to a glyph index.
by Huw Davies Jan. 20, 2021
by Huw Davies Jan. 20, 2021
Jan. 20, 2021
1
0
[PATCH 2/2] wbemprox: Flesh out a bit SystemRestore::Enable() implementation.
by Hans Leidekker Jan. 20, 2021
by Hans Leidekker Jan. 20, 2021
Jan. 20, 2021
1
0
Jan. 20, 2021
1
0
[PATCH 3/3] gdi32: Report real VREFRESH values for GetDeviceCaps() with display DCs.
by Zhiyi Zhang Jan. 20, 2021
by Zhiyi Zhang Jan. 20, 2021
Jan. 20, 2021
1
0
[PATCH 2/3] gdi32: Report correct HORZRES and VERTRES values for GetDeviceCaps() with DCs on a specific monitor.
by Zhiyi Zhang Jan. 20, 2021
by Zhiyi Zhang Jan. 20, 2021
Jan. 20, 2021
1
0
Jan. 20, 2021
1
0
[PATCH v2] netprofm: Initialize ret value in IEnumNetworkConnections_Next().
by Jactry Zeng Jan. 20, 2021
by Jactry Zeng Jan. 20, 2021
Jan. 20, 2021
1
0
1
1
[PATCH 1/5] strmbase: Acquire the streaming lock in MemInputPin_Receive().
by Zebediah Figura Jan. 20, 2021
by Zebediah Figura Jan. 20, 2021
Jan. 20, 2021
1
4
[PATCH] ws2_32: Do not print an ERR message when returning WSAEWOULDBLOCK from WSAIoctl()
by Jeff Latimer Jan. 20, 2021
by Jeff Latimer Jan. 20, 2021
Jan. 20, 2021
2
1
Jan. 19, 2021
4
4
[PATCH 1/6] d3d11: Add semi-stub implementation of D3DDeviceContextState.
by Rémi Bernon Jan. 19, 2021
by Rémi Bernon Jan. 19, 2021
Jan. 19, 2021
3
10
[tools 1/5] testbot/LogUtils: Move the .errors format documentation to LoadLogErrors().
by Francois Gouget Jan. 19, 2021
by Francois Gouget Jan. 19, 2021
Jan. 19, 2021
1
4
[PATCH 1/4] winmm: Set error when mmioOpen(MMIO_EXIST) is called with non-existant path.
by Gijs Vermeulen Jan. 19, 2021
by Gijs Vermeulen Jan. 19, 2021
Jan. 19, 2021
2
4
2
3
[PATCH] winegstreamer: Wait on error conditions when initializing GStreamer.
by Giovanni Mascellani Jan. 19, 2021
by Giovanni Mascellani Jan. 19, 2021
Jan. 19, 2021
2
1
4
3
[PATCH v4] include: Move InterlockedCompareExchange128 next to the other InterlockedCompareExchange* functions.
by Zebediah Figura Jan. 19, 2021
by Zebediah Figura Jan. 19, 2021
Jan. 19, 2021
1
0
[PATCH vkd3d 1/5] vkd3d-shader: Treat undefined identifiers as equal to 0.
by Zebediah Figura Jan. 19, 2021
by Zebediah Figura Jan. 19, 2021
Jan. 19, 2021
3
8
[PATCH] winhttp: Avoid a crash when the connection is closed while handling a redirect.
by Hans Leidekker Jan. 19, 2021
by Hans Leidekker Jan. 19, 2021
Jan. 19, 2021
1
0
Jan. 19, 2021
1
0
[PATCH 5/5] wined3d: Add some barriers between resource usage on different bind points.
by Henri Verbeet Jan. 19, 2021
by Henri Verbeet Jan. 19, 2021
Jan. 19, 2021
2
1
[PATCH 4/5] wined3d: Introduce wined3d_context_vk_reference_resource().
by Henri Verbeet Jan. 19, 2021
by Henri Verbeet Jan. 19, 2021
Jan. 19, 2021
2
1
Jan. 19, 2021
1
0