1
0
[PATCH 4/5] d3d12: Implement D3D12CreateVersionedRootSignatureDeserializer().
by Henri Verbeet Jan. 22, 2021
by Henri Verbeet Jan. 22, 2021
Jan. 22, 2021
1
0
[PATCH 2/5] wined3d: Implement NULL constant buffer views for the Vulkan backend.
by Henri Verbeet Jan. 22, 2021
by Henri Verbeet Jan. 22, 2021
Jan. 22, 2021
1
0
[PATCH 1/5] wined3d: Require VK_KHR_sampler_mirror_clamp_to_edge for WINED3D_TADDRESS_MIRROR_ONCE.
by Henri Verbeet Jan. 22, 2021
by Henri Verbeet Jan. 22, 2021
Jan. 22, 2021
1
0
[PATCH 1/4] windowscodecs: Use create_instance instead of ImagingFactory_CreateInstance.
by Rémi Bernon Jan. 22, 2021
by Rémi Bernon Jan. 22, 2021
Jan. 22, 2021
2
8
2
1
[PATCH v2 2/3] gdiplus/tests: Add initial tests for metafile created from printer DC.
by Ziqing Hui Jan. 22, 2021
by Ziqing Hui Jan. 22, 2021
Jan. 22, 2021
2
1
Jan. 22, 2021
2
1
Jan. 22, 2021
1
1
[PATCH 1/5] winegstreamer: Move pin duration and caps retrieval to GST_Connect().
by Zebediah Figura Jan. 21, 2021
by Zebediah Figura Jan. 21, 2021
Jan. 21, 2021
1
4