[PATCH v2 1/2] ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only with DDSCL_NOWINDOWCHANGES or if window inactive.
by Gabriel Ivăncescu Jan. 12, 2021
by Gabriel Ivăncescu Jan. 12, 2021
Jan. 12, 2021
2
3
[PATCH] wined3d: Use glFinish() for synchronisation when cleaning up a destroyed context in wined3d_context_gl_cleanup().
by Henri Verbeet Jan. 12, 2021
by Henri Verbeet Jan. 12, 2021
Jan. 12, 2021
1
0
Jan. 12, 2021
1
0
Jan. 12, 2021
1
0
[tools] testbot/Engine: Fix attachment support in HandleWinePatchMLSubmission().
by Francois Gouget Jan. 12, 2021
by Francois Gouget Jan. 12, 2021
Jan. 12, 2021
1
0
[tools] testbot/Patches: The Patches::NewPatch()'s WebPatchId argument is optional.
by Francois Gouget Jan. 12, 2021
by Francois Gouget Jan. 12, 2021
Jan. 12, 2021
1
0
Jan. 12, 2021
1
0
[PATCH vkd3d] vkd3d-shader: Decorate "precise" arithmetic instructions with SpvDecorationNoContraction.
by Henri Verbeet Jan. 12, 2021
by Henri Verbeet Jan. 12, 2021
Jan. 12, 2021
2
1
[PATCH 1/2] dsound/tests: Add test for CaptureBuffer stop notification.
by Shawn M. Chapla Jan. 12, 2021
by Shawn M. Chapla Jan. 12, 2021
Jan. 12, 2021
2
3
[PATCH] mmsystem: Win16 DllEntryPoint uses HINSTANCE16, not HINSTANCE
by Damjan Jovanovic Jan. 12, 2021
by Damjan Jovanovic Jan. 12, 2021
Jan. 12, 2021
1
0