[PATCH vkd3d 1/3] tests: Add a test for exporting SV_StencilRef from a pixel shader.
by Conor McCarthy Oct. 6, 2021
by Conor McCarthy Oct. 6, 2021
Oct. 6, 2021
1
2
[PATCH 1/5] winegstreamer: Handle zero-length reads in src_getrange_cb().
by Zebediah Figura Oct. 6, 2021
by Zebediah Figura Oct. 6, 2021
Oct. 6, 2021
1
4
Oct. 6, 2021
3
6
[PATCH v2] wininet: Clear cached credentials after the first failed attempt.
by Alistair Leslie-Hughes Oct. 5, 2021
by Alistair Leslie-Hughes Oct. 5, 2021
Oct. 5, 2021
1
0
Oct. 5, 2021
1
0
[PATCH v2 4/6] ntdll: Expose ntdll_check_buffer_for_read and ntdll_check_buffer_for_write to Unix libs.
by Jacek Caban Oct. 5, 2021
by Jacek Caban Oct. 5, 2021
Oct. 5, 2021
2
4
[PATCH vkd3d] vkd3d-shader/hlsl: Mark WriteToSubresource test as todo on NVIDIA.
by Giovanni Mascellani Oct. 5, 2021
by Giovanni Mascellani Oct. 5, 2021
Oct. 5, 2021
2
1
[PATCH 1/9] dbghelp/dwarf: better handling of SymTagExe and SymTagCompiland
by Eric Pouech Oct. 5, 2021
by Eric Pouech Oct. 5, 2021
Oct. 5, 2021
2
9
[PATCH v2 1/5] wined3d: Do not emit an upload for NOOVERWRITE maps on deferred contexts.
by Zebediah Figura Oct. 5, 2021
by Zebediah Figura Oct. 5, 2021
Oct. 5, 2021
3
10
Oct. 5, 2021
3
6