wine-devel@list.winehq.org
December 2021
- 85 participants
- 585 discussions
[PATCH 1/2] qedit/tests: Check the Sample Grabber's buffer during and after flushing.
by Gabriel Ivăncescu Oct. 4, 2022
by Gabriel Ivăncescu Oct. 4, 2022
Oct. 4, 2022
5
7
March 30, 2022
3
8
March 30, 2022
5
15
[PATCH vkd3d 01/13] vkd3d-shader/hlsl: Handle objects in copy propagation.
by Zebediah Figura Jan. 26, 2022
by Zebediah Figura Jan. 26, 2022
Jan. 26, 2022
4
37
Jan. 25, 2022
5
17
Jan. 24, 2022
3
7
2
3
[PATCH vkd3d v3 01/12] vkd3d-shader/hlsl: Add support for sm4 instruction modifiers.
by Francisco Casas Jan. 19, 2022
by Francisco Casas Jan. 19, 2022
Jan. 19, 2022
5
7
[PATCH vkd3d v2 1/5] vkd3d-shader/hlsl: Write SM4 equality instructions.
by Giovanni Mascellani Jan. 19, 2022
by Giovanni Mascellani Jan. 19, 2022
Jan. 19, 2022
3
11
[PATCH vkd3d v4 05/10] vkd3d-shader/hlsl: Add Gather methods with offset and tests.
by Francisco Casas Jan. 19, 2022
by Francisco Casas Jan. 19, 2022
Jan. 19, 2022
2
1