wine-devel@list.winehq.org
December 2021
- 85 participants
- 585 discussions
[PATCH vkd3d v3 10/12] vkd3d-shader/hlsl: Include new texture dimension types in sampler_dim_count().
by Francisco Casas Jan. 19, 2022
by Francisco Casas Jan. 19, 2022
Jan. 19, 2022
3
3
[PATCH vkd3d] vkd3d-shader/hlsl: Support casts between all numeric types on constant folding.
by Francisco Casas Jan. 18, 2022
by Francisco Casas Jan. 18, 2022
Jan. 18, 2022
3
8
[PATCH 1/2] dwrite/tests: Add some tests for Segoe UI font family.
by Dmitry Timoshkov Jan. 13, 2022
by Dmitry Timoshkov Jan. 13, 2022
Jan. 13, 2022
2
6
2
1
[PATCH vkd3d 1/5] vkd3d-shader/hlsl: Use list_empty() instead of comparing list_count() against zero.
by Zebediah Figura Jan. 11, 2022
by Zebediah Figura Jan. 11, 2022
Jan. 11, 2022
5
13
[PATCH vkd3d 1/4] vkd3d-shader: Do not validate the target type in vkd3d_shader_scan().
by Zebediah Figura Jan. 10, 2022
by Zebediah Figura Jan. 10, 2022
Jan. 10, 2022
5
11
Jan. 10, 2022
4
3
[PATCH v3 1/2] server: Terminating '\' in the registry root name is optional.
by Dmitry Timoshkov Jan. 10, 2022
by Dmitry Timoshkov Jan. 10, 2022
Jan. 10, 2022
2
2
Jan. 10, 2022
2
2
[PATCH] d3d10/tests: Increase size of array expected_i_a in test_scalar_array_methods (cppcheck)
by Alex Henrie Jan. 7, 2022
by Alex Henrie Jan. 7, 2022
Jan. 7, 2022
2
1