wine-devel@list.winehq.org
February 2021
- 81 participants
- 640 discussions
[PATCH v4 1/2] windowscodecs: Use IWICImagingFactory_CreatePalette in write_source.
by Rémi Bernon Feb. 4, 2021
by Rémi Bernon Feb. 4, 2021
Feb. 4, 2021
2
4
Feb. 3, 2021
1
3
[PATCH 1/5] winegstreamer: Move the stream event fields to struct wg_parser_stream.
by Zebediah Figura Feb. 3, 2021
by Zebediah Figura Feb. 3, 2021
Feb. 3, 2021
1
4
[PATCH 1/2] winevulkan: Fix vkDestroyDebugUtilsMessengerEXT with NULL object.
by Georg Lehmann Feb. 3, 2021
by Georg Lehmann Feb. 3, 2021
Feb. 3, 2021
1
1
[PATCH] kernelbase: Support FileEndOfFileInfo in SetFileInformationByHandle.
by Jacek Caban Feb. 3, 2021
by Jacek Caban Feb. 3, 2021
Feb. 3, 2021
1
0
[PATCH vkd3d 2/2] vkd3d-shader: Implement relative addressing of tessellation control shader inputs.
by Henri Verbeet Feb. 3, 2021
by Henri Verbeet Feb. 3, 2021
Feb. 3, 2021
1
0
[PATCH vkd3d 1/2] tests: Add a test for relative addressing of tessellation control shader inputs.
by Henri Verbeet Feb. 3, 2021
by Henri Verbeet Feb. 3, 2021
Feb. 3, 2021
1
0
[tools] testbot/WineTest: Always work around explorer's 'fresh WINEPREFIX' bug.
by Francois Gouget Feb. 3, 2021
by Francois Gouget Feb. 3, 2021
Feb. 3, 2021
1
0
[PATCH v2 1/3] wined3d: Store stencil reference value in wined3d_state.
by Jan Sikorski Feb. 3, 2021
by Jan Sikorski Feb. 3, 2021
Feb. 3, 2021
2
5
[PATCH 1/8] d3d11/tests: Add more tests for ID3D11DeviceContext1_SwapDeviceContextState.
by Rémi Bernon Feb. 3, 2021
by Rémi Bernon Feb. 3, 2021
Feb. 3, 2021
3
22