[PATCH] gdi32: Do not crash when calling ModifyWorldTransform() with a NULL xform parameter.
by Zhiyi Zhang March 30, 2021
by Zhiyi Zhang March 30, 2021
March 30, 2021
2
1
March 30, 2021
1
0
March 30, 2021
4
18
March 30, 2021
1
0
[resend PATCH 1/2] ntdll: Implement NtQuerySystemInformationEx(SystemCpuSetInformation).
by Paul Gofman March 29, 2021
by Paul Gofman March 29, 2021
March 29, 2021
3
5
[PATCH v3 1/4] wined3d: Handle different slice pitches in uncompressed texture updates.
by Jan Sikorski March 29, 2021
by Jan Sikorski March 29, 2021
March 29, 2021
4
11
March 29, 2021
2
7
[tools] testbot/TestLauncher: Import some sanity checks from WineTest.
by Francois Gouget March 29, 2021
by Francois Gouget March 29, 2021
March 29, 2021
1
0
March 29, 2021
1
0
[PATCH] winetest: Detect and report the missing side-by-side version errors.
by Francois Gouget March 29, 2021
by Francois Gouget March 29, 2021
March 29, 2021
1
0