April 9, 2021
3
9
1
0
[PATCH v4 1/4] d3d11/tests: Don't use all samples for blending in multisample resolve test.
by Jan Sikorski April 9, 2021
by Jan Sikorski April 9, 2021
April 9, 2021
4
10
April 9, 2021
2
7
[PATCH v2 1/5] wined3d: Pass a wined3d_device_context to wined3d_shader_resource_view_generate_mipmaps().
by Zebediah Figura April 9, 2021
by Zebediah Figura April 9, 2021
April 9, 2021
3
10
April 9, 2021
2
1
[PATCH] wined3d: Use the client area dimensions instead of the backbuffer dimensions for the Vulkan swapchain.
by Henri Verbeet April 9, 2021
by Henri Verbeet April 9, 2021
April 9, 2021
1
0
April 9, 2021
1
1
April 9, 2021
1
0
[tools] winetest/gather: Use the report platform as the column header.
by Francois Gouget April 9, 2021
by Francois Gouget April 9, 2021
April 9, 2021
1
0