[PATCH 1/6] dinput: Implement IDirectInputDevice_GetImageInfo WtoA conversion.
by Rémi Bernon May 27, 2021
by Rémi Bernon May 27, 2021
May 27, 2021
1
5
[PATCH v4 3/3] msxml3: When saving XML use encoding specified in the processing instruction.
by Dmitry Timoshkov May 27, 2021
by Dmitry Timoshkov May 27, 2021
May 27, 2021
2
4
[PATCH] gdi32: Dont override FontSubstitutes on a DPI only change
by Alistair Leslie-Hughes May 27, 2021
by Alistair Leslie-Hughes May 27, 2021
May 27, 2021
2
1
May 27, 2021
2
1
[PATCH 1/8] server: Mark the socket as cacheable when it is connected, marked listening, or created as connectionless.
by Zebediah Figura May 27, 2021
by Zebediah Figura May 27, 2021
May 27, 2021
2
9
[PATCH] gdiplus: Implement reference counting for private font families.
by Esme Povirk May 26, 2021
by Esme Povirk May 26, 2021
May 26, 2021
1
0
[PATCH 1/8] wined3d: Store the framebuffer state inline in struct wined3d_cs_clear.
by Zebediah Figura May 26, 2021
by Zebediah Figura May 26, 2021
May 26, 2021
4
20
[PATCH 1/6] server: Clear FD_OOB instead of FD_READ when receiving OOB data.
by Zebediah Figura May 26, 2021
by Zebediah Figura May 26, 2021
May 26, 2021
3
11
[PATCH 3/3] windowscodecs: Implement DdsEncoder_CreateNewFrame on top of DdsEncoder_Dds_CreateNewFrame.
by Ziqing Hui May 26, 2021
by Ziqing Hui May 26, 2021
May 26, 2021
2
1
May 26, 2021
2
1