July 28, 2021
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[PATCH vkd3d v4 1/6] vkd3d-shader: Include register ranges in descriptor binding error messages.
by Conor McCarthy July 28, 2021
by Conor McCarthy July 28, 2021
July 28, 2021
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[PATCH vkd3d 1/6] vkd3d: Pass vkd3d_pipeline_bind_point values to update_descriptors() calls.
by Chip Davis July 28, 2021
by Chip Davis July 28, 2021
July 28, 2021
2
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[PATCH vkd3d 1/5] vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_signature_header().
by Zebediah Figura July 28, 2021
by Zebediah Figura July 28, 2021
July 28, 2021
2
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