[PATCH v2 1/6] server: Also return STATUS_PIPE_DISCONNECTED for shutdown nonblocking sockets.
by Zebediah Figura July 26, 2021
by Zebediah Figura July 26, 2021
July 26, 2021
2
6
[PATCH] wined3d: No longer store a VkDescriptorBufferInfo in the wined3d_buffer_vk structure.
by Zebediah Figura July 26, 2021
by Zebediah Figura July 26, 2021
July 26, 2021
1
0
[PATCH vkd3d v5 1/5] vkd3d-shader: Allocate the $Params buffer in hlsl_ctx_init().
by Zebediah Figura July 26, 2021
by Zebediah Figura July 26, 2021
July 26, 2021
2
5
[PATCH 1/6] server: Also return STATUS_PIPE_DISCONNECTED for shutdown nonblocking sockets.
by Zebediah Figura July 26, 2021
by Zebediah Figura July 26, 2021
July 26, 2021
3
7
[PATCH] oleaut32/tests: Use NUMPRS_HEX_OCT instead of hardcoding its value.
by Francois Gouget July 26, 2021
by Francois Gouget July 26, 2021
July 26, 2021
1
0
2
1
July 26, 2021
2
3
[PATCH vkd3d v3 1/5] vkd3d-shader: Find bindings for descriptor arrays.
by Conor McCarthy July 26, 2021
by Conor McCarthy July 26, 2021
July 26, 2021
3
9
[PATCH vkd3d 1/2] tests: Test a buffer larger than the destination heap.
by Conor McCarthy July 26, 2021
by Conor McCarthy July 26, 2021
July 26, 2021
2
3
[PATCH vkd3d v2] vkd3d-shader: Compute XfbOffset for the slot of the specified element.
by Conor McCarthy July 26, 2021
by Conor McCarthy July 26, 2021
July 26, 2021
2
1