Aug. 4, 2021
1
0
1
0
1
0
[PATCH 08/12] msvcrt: Introduce _setfp helper to access floating point status and control words.
by Piotr Caban Aug. 4, 2021
by Piotr Caban Aug. 4, 2021
Aug. 4, 2021
1
0
1
0
Aug. 4, 2021
1
0
Aug. 4, 2021
1
0
[PATCH 04/12] msvcrt: Introduce _setfp_sse helper to access mxcsr register.
by Piotr Caban Aug. 4, 2021
by Piotr Caban Aug. 4, 2021
Aug. 4, 2021
1
0
1
0
1
0
[PATCH] d3d10core/tests: Test 2D texture creation with mutually exclusive sharing modes.
by Nikolay Sivov Aug. 4, 2021
by Nikolay Sivov Aug. 4, 2021
Aug. 4, 2021
3
2
Aug. 4, 2021
1
0
Aug. 4, 2021
3
10
Aug. 4, 2021
1
0
Aug. 4, 2021
2
1
[PATCH 8/9] gdi32: Use ntgdi interface for GetTransform and GetWorldTransform.
by Jacek Caban Aug. 4, 2021
by Jacek Caban Aug. 4, 2021
Aug. 4, 2021
2
1
Aug. 4, 2021
2
1
2
1
[PATCH 5/9] gdi32: Use NtGdiExtSelectClipRgn for ExtSelectClipRgn implementation.
by Jacek Caban Aug. 4, 2021
by Jacek Caban Aug. 4, 2021
Aug. 4, 2021
2
1
Aug. 4, 2021
2
1
[PATCH 3/9] gdi32: Use NtGdiExcludeClipRect for ExcludeClipRect implementation.
by Jacek Caban Aug. 4, 2021
by Jacek Caban Aug. 4, 2021
Aug. 4, 2021
2
1
[PATCH 2/9] gdi32: Use NtGdiOffsetClipRgn for OffsetClipRgn implementation.
by Jacek Caban Aug. 4, 2021
by Jacek Caban Aug. 4, 2021
Aug. 4, 2021
2
1
[PATCH 1/9] gdi32: Use NtGdiIntersectClipRect for IntersectClipRect implementation.
by Jacek Caban Aug. 4, 2021
by Jacek Caban Aug. 4, 2021
Aug. 4, 2021
2
1
Aug. 4, 2021
2
2
Aug. 4, 2021
2
7