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Aug. 27, 2021
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[PATCH vkd3d] vkd3d: Do not attempt to enable primitive restart for non-strip topology.
by Conor McCarthy Aug. 27, 2021
by Conor McCarthy Aug. 27, 2021
Aug. 27, 2021
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[v2 PATCH vkd3d 1/3] vkd3d-shader: Don't resize the buffer when there is enough free space.
by Matteo Bruni Aug. 27, 2021
by Matteo Bruni Aug. 27, 2021
Aug. 27, 2021
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[PATCH vkd3d 1/3] vkd3d-shader/hlsl: Move the base type equality case in expr_common_base_type.
by Giovanni Mascellani Aug. 27, 2021
by Giovanni Mascellani Aug. 27, 2021
Aug. 27, 2021
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[PATCH vkd3d 1/6] vkd3d-shader/hlsl: Avoid crashing when emitting a dereference with non-constant offset.
by Zebediah Figura Aug. 27, 2021
by Zebediah Figura Aug. 27, 2021
Aug. 27, 2021
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Aug. 27, 2021
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Aug. 27, 2021
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