wine-devel@list.winehq.org
September 2021
- 83 participants
- 748 discussions
[PATCH 2/5] gdi32: Avoid calling gdi32 functions from ntgdi functions.
by Jacek Caban Sept. 17, 2021
by Jacek Caban Sept. 17, 2021
Sept. 17, 2021
2
1
[PATCH 1/5] gdi32: Access stretch mode directly from DC in NtGdiTransparentBlt.
by Jacek Caban Sept. 17, 2021
by Jacek Caban Sept. 17, 2021
Sept. 17, 2021
2
1
[PATCH vkd3d] vkd3d-shader: Factor out a vkd3d_shader_trace_text() helper and use it in vkd3d_spirv_dump() (Valgrind).
by Zebediah Figura Sept. 17, 2021
by Zebediah Figura Sept. 17, 2021
Sept. 17, 2021
2
1
Sept. 17, 2021
5
24
[PATCH vkd3d v2] vkd3d: Do not attempt to enable primitive restart for non-strip topology.
by Conor McCarthy Sept. 17, 2021
by Conor McCarthy Sept. 17, 2021
Sept. 17, 2021
2
1
2
7
[PATCH 1/3] wined3d: Test if a nudge is needed to get the correct filling convention.
by Stefan Dösinger Sept. 17, 2021
by Stefan Dösinger Sept. 17, 2021
Sept. 17, 2021
4
6
[PATCH] mfplat/allocator: Reduce duplication by returning ready-to-queue structure from allocation helper.
by Nikolay Sivov Sept. 17, 2021
by Nikolay Sivov Sept. 17, 2021
Sept. 17, 2021
1
0
Sept. 17, 2021
1
0
Sept. 17, 2021
1
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