[PATCH 1/2] qedit/tests: Check the Sample Grabber's buffer during and after flushing.
by Gabriel Ivăncescu Oct. 4, 2022
by Gabriel Ivăncescu Oct. 4, 2022
Oct. 4, 2022
5
7
[PATCH 1/2] shell32: Only call HCR_GetFolderAttributes with simple pidls
by Fabian Maurer April 28, 2022
by Fabian Maurer April 28, 2022
April 28, 2022
2
5
[PATCH] dxgi: Fake success in dxgi_adapter_RegisterVideoMemoryBudgetChangeNotificationEvent
by Fabian Maurer April 25, 2022
by Fabian Maurer April 25, 2022
April 25, 2022
3
3
March 30, 2022
3
8
March 30, 2022
5
15
3
8
[PATCH vkd3d v2 1/5] vkd3d: Use device descriptor limits when creating descriptor pools.
by Conor McCarthy March 15, 2022
by Conor McCarthy March 15, 2022
March 15, 2022
4
12
March 15, 2022
4
4
[PATCH v3 1/3] tools: headers should be within a consistent includedir.
by Kevin Puetz March 14, 2022
by Kevin Puetz March 14, 2022
March 14, 2022
2
3
March 13, 2022
2
1
[PATCH v3 4/8] dllhost: Implement IClassFactory::CreateInstance().
by Dmitry Timoshkov March 8, 2022
by Dmitry Timoshkov March 8, 2022
March 8, 2022
2
4
March 8, 2022
2
1
March 8, 2022
2
1
2
1
March 7, 2022
3
12
2
2
March 4, 2022
3
3
[PATCH 1/3] winegstreamer: Implement WMA decoder Process(Input|Output) error checks.
by Rémi Bernon March 3, 2022
by Rémi Bernon March 3, 2022
March 3, 2022
3
5
[PATCH vkd3d] vkd3d-shader/hlsl: Fix order of matrix dimensions in hlsl_type_to_string().
by Francisco Casas March 2, 2022
by Francisco Casas March 2, 2022
March 2, 2022
5
4
[PATCH vkd3d v2 1/7] vkd3d-shader/hlsl: Introduce a helper to validate that an instruction has integer type.
by Zebediah Figura March 2, 2022
by Zebediah Figura March 2, 2022
March 2, 2022
5
29
[PATCH vkd3d v2 1/5] tests: Add some simple tests for HLSL function calls.
by Matteo Bruni March 2, 2022
by Matteo Bruni March 2, 2022
March 2, 2022
5
10
2
2
3
15
March 1, 2022
3
3
March 1, 2022
5
38