March 1, 2022
2
2
March 1, 2022
2
3
Feb. 28, 2022
2
7
[PATCH] mscoree: Add an override option for skipping the AppDomain search path.
by Esme Povirk Feb. 28, 2022
by Esme Povirk Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 1/5] tests: Add some simple tests for HLSL function calls.
by Zebediah Figura Feb. 28, 2022
by Zebediah Figura Feb. 28, 2022
Feb. 28, 2022
5
22
Feb. 28, 2022
1
0
Feb. 28, 2022
2
10
[PATCH v2 1/4] d3d10/tests: Add tests for Direct3D 10 shader reflection interfaces.
by Zebediah Figura Feb. 28, 2022
by Zebediah Figura Feb. 28, 2022
Feb. 28, 2022
1
3
3
15
1
0
Feb. 28, 2022
3
2
1
0
[PATCH v2 2/3] winhttp: Support sending web socket buffer fragments.
by Hans Leidekker Feb. 28, 2022
by Hans Leidekker Feb. 28, 2022
Feb. 28, 2022
2
1
[PATCH vkd3d 02/10] vkd3d-shader: Introduce VKD3D_SHADER_COMPILE_OPTION_API_VERSION.
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
2
1
[PATCH vkd3d 01/10] vkd3d-shader/hlsl: Respect the requested target type.
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
2
1
[PATCH v2 3/3] winhttp: Support receiving web socket buffer fragments.
by Hans Leidekker Feb. 28, 2022
by Hans Leidekker Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH v2 1/3] winhttp: Don't allow websocket send if another non-control send is pending.
by Hans Leidekker Feb. 28, 2022
by Hans Leidekker Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 10/10] vkd3d: Properly compare integers in compare_register_range().
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 09/10] vkd3d-shader/spirv: Properly compare integers in vkd3d_symbol_compare().
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 08/10] vkd3d-shader/spirv: Properly compare integers in vkd3d_spirv_declaration_compare().
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 07/10] vkd3d-shader/hlsl: Properly compare integers in compare_function_decl_rb().
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 06/10] vkd3d-shader/hlsl: Properly compare integers in compare_param_hlsl_types().
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 05/10] vkd3d-shader: Handle double-precision floating-point data in vkd3d_shader_scan_typed_resource_declaration().
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 04/10] vkd3d-shader: Handle "mixed" data in vkd3d_shader_scan_typed_resource_declaration().
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
1
0
[PATCH vkd3d 03/10] vkd3d-shader: Explicitly handle VKD3D_DATA_MIXED in vkd3d_component_type_from_data_type().
by Henri Verbeet Feb. 28, 2022
by Henri Verbeet Feb. 28, 2022
Feb. 28, 2022
1
0