Feb. 10, 2022
1
0
Feb. 10, 2022
1
0
Feb. 10, 2022
1
0
[PATCH 1/2] server: Always place compiler barrier before atomic memory stores.
by Jinoh Kang Feb. 10, 2022
by Jinoh Kang Feb. 10, 2022
Feb. 10, 2022
4
9
Feb. 10, 2022
4
5
[tools 1/3] testbot/LibvirtTool: Do not require '-off' to be at the end of the snapshot name.
by Francois Gouget Feb. 10, 2022
by Francois Gouget Feb. 10, 2022
Feb. 10, 2022
1
2
[PATCH 1/4] d3dx9: Do not use d3dx_effect_cleanup() in D3DXCreateEffectEx().
by Zebediah Figura Feb. 10, 2022
by Zebediah Figura Feb. 10, 2022
Feb. 10, 2022
2
4
1
0
1
0
1
0
1
0
1
0
Feb. 10, 2022
1
0
Feb. 10, 2022
1
0
Feb. 10, 2022
1
0
[PATCH v2 1/5] shlwapi/tests: Remove workarounds from url.c for no longer supported Windows versions.
by Zebediah Figura Feb. 10, 2022
by Zebediah Figura Feb. 10, 2022
Feb. 10, 2022
2
6
1
1
1
0
[PATCH 2/3] user32: Destroy window server objects from destroy_thread_windows.
by Jacek Caban Feb. 10, 2022
by Jacek Caban Feb. 10, 2022
Feb. 10, 2022
1
0
[PATCH v5 3/3] user32: DefWindowProc(WM_NCCALCSIZE) should return 0.
by Dmitry Timoshkov Feb. 10, 2022
by Dmitry Timoshkov Feb. 10, 2022
Feb. 10, 2022
2
1
Feb. 10, 2022
1
0
Feb. 10, 2022
2
1
Feb. 10, 2022
3
5
[PATCH 1/3] wined3d: Initialize map_ptr to NULL in wined3d_context_vk_create_slab_bo().
by Zebediah Figura Feb. 10, 2022
by Zebediah Figura Feb. 10, 2022
Feb. 10, 2022
2
5
[PATCH v5 1/3] user32/tests: Add more missing ShowWindow() return value checks.
by Dmitry Timoshkov Feb. 10, 2022
by Dmitry Timoshkov Feb. 10, 2022
Feb. 10, 2022
1
0