wine-devel@list.winehq.org
February 2022
- 87 participants
- 926 discussions
[PATCH 1/2] mfplat/tests: Add a separate test function for MFGetPlaneSize().
by Nikolay Sivov Feb. 14, 2022
by Nikolay Sivov Feb. 14, 2022
Feb. 14, 2022
1
1
Feb. 14, 2022
4
18
Feb. 14, 2022
5
4
Feb. 14, 2022
2
1
[PATCH v2 1/4] wined3d: Allow up to 128 MiB of persistently mapped memory on 32-bit architectures.
by Zebediah Figura Feb. 14, 2022
by Zebediah Figura Feb. 14, 2022
Feb. 14, 2022
2
7
Feb. 14, 2022
2
1
[PATCH vkd3d v2] vkd3d: Lock the heap mutex while binding heap memory.
by Conor McCarthy Feb. 14, 2022
by Conor McCarthy Feb. 14, 2022
Feb. 14, 2022
2
1
[PATCH vkd3d 1/7] vkd3d-shader/sm4: Skip non-color outputs in shader output mapping.
by Matteo Bruni Feb. 14, 2022
by Matteo Bruni Feb. 14, 2022
Feb. 14, 2022
3
14
[PATCH v2 1/5] winebus.sys: Only call SDL_HapticRumbleInit if supported, as a fallback.
by Rémi Bernon Feb. 14, 2022
by Rémi Bernon Feb. 14, 2022
Feb. 14, 2022
1
4
Feb. 14, 2022
1
0