[PATCH vkd3d v7 4/6] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
by Francisco Casas March 25, 2022
by Francisco Casas March 25, 2022
March 25, 2022
1
0
[PATCH vkd3d v7 3/6] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
by Francisco Casas March 25, 2022
by Francisco Casas March 25, 2022
March 25, 2022
1
0
[PATCH vkd3d v7 2/6] vkd3d-shader/hlsl: Concatenate nested initializers.
by Francisco Casas March 25, 2022
by Francisco Casas March 25, 2022
March 25, 2022
1
0
[PATCH vkd3d v7 1/6] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
by Francisco Casas March 25, 2022
by Francisco Casas March 25, 2022
March 25, 2022
1
0
[PATCH] kernel32/tests: Add a test to show that services.exe is supposed to run in the session 0.
by Dmitry Timoshkov March 25, 2022
by Dmitry Timoshkov March 25, 2022
March 25, 2022
1
0
March 25, 2022
2
1
[PATCH vkd3d v6 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
by Francisco Casas March 25, 2022
by Francisco Casas March 25, 2022
March 25, 2022
1
1
March 25, 2022
4
4
[PATCH 1/2] user32/tests: Test a recursive activation loop on WM_ACTIVATE.
by Rémi Bernon March 25, 2022
by Rémi Bernon March 25, 2022
March 25, 2022
3
5
2
1