[PATCH 1/4] windows.media.speech: Import DEFINE_INSPECTABLE macros.
by Bernhard Kölbl March 10, 2022
by Bernhard Kölbl March 10, 2022
March 10, 2022
3
9
[PATCH 8/8] win32u: Move NtUserUpdateLayeredWindow implementation from user32.
by Jacek Caban March 10, 2022
by Jacek Caban March 10, 2022
March 10, 2022
2
1
[PATCH 7/8] win32u: Move NtUserSetLayeredWindowAttributes implementation from user32.
by Jacek Caban March 10, 2022
by Jacek Caban March 10, 2022
March 10, 2022
2
1
[PATCH 6/8] win32u: Move WM_WINE_UPDATEWINDOWSTATE implementation from user32.
by Jacek Caban March 10, 2022
by Jacek Caban March 10, 2022
March 10, 2022
2
1
[PATCH 5/8] win32u: Move GetWindowPlacement and MonitorFromWindow implementation from user32.
by Jacek Caban March 10, 2022
by Jacek Caban March 10, 2022
March 10, 2022
2
1
March 10, 2022
2
1
[PATCH 4/8] win32u: Move NtUserWindowFromPoint implementation from user32.
by Jacek Caban March 10, 2022
by Jacek Caban March 10, 2022
March 10, 2022
2
1
[PATCH 2/8] win32u: Move NtUserSetWindowRgn implementation from user32.
by Jacek Caban March 10, 2022
by Jacek Caban March 10, 2022
March 10, 2022
2
1
[PATCH 1/8] win32u: Move NtUserGetWindowRgnEx implementation from user32.
by Jacek Caban March 10, 2022
by Jacek Caban March 10, 2022
March 10, 2022
2
1
[PATCH vkd3d 1/8] vkd3d-shader/hlsl: Write SM4 uint bitwise AND.
by Giovanni Mascellani March 10, 2022
by Giovanni Mascellani March 10, 2022
March 10, 2022
1
7