[PATCH 1/2] qedit/tests: Check the Sample Grabber's buffer during and after flushing.
by Gabriel Ivăncescu Oct. 4, 2022
by Gabriel Ivăncescu Oct. 4, 2022
Oct. 4, 2022
5
7
July 28, 2022
10
15
June 28, 2022
2
12
[PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
by Jinoh Kang June 19, 2022
by Jinoh Kang June 19, 2022
June 19, 2022
3
10
[PATCH v2] ntdll: Avoid reqeuests with null pointer but invalid size.
by Bernhard Übelacker May 30, 2022
by Bernhard Übelacker May 30, 2022
May 30, 2022
2
2
5
16
[PATCH 0/1] MR16: wined3d: Reduce the size of staging BO's for texture uploads.
by Jan Sikorski (@jsikorski) May 13, 2022
by Jan Sikorski (@jsikorski) May 13, 2022
May 13, 2022
3
2
[PATCH] combase: Execute local server for correct architecture in a WoW64 setup.
by Dmitry Timoshkov May 13, 2022
by Dmitry Timoshkov May 13, 2022
May 13, 2022
2
2
6
9
[PATCH 0/1] MR4: wined3d: Don't transition GENERAL layouts for blits.
by Stefan Dösinger May 6, 2022
by Stefan Dösinger May 6, 2022
May 6, 2022
2
2