[PATCH 1/2] qedit/tests: Check the Sample Grabber's buffer during and after flushing.
by Gabriel Ivăncescu Oct. 4, 2022
by Gabriel Ivăncescu Oct. 4, 2022
Oct. 4, 2022
5
7
July 28, 2022
10
15
June 28, 2022
2
12
[PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
by Jinoh Kang June 19, 2022
by Jinoh Kang June 19, 2022
June 19, 2022
3
10
[PATCH v2] ntdll: Avoid reqeuests with null pointer but invalid size.
by Bernhard Übelacker May 30, 2022
by Bernhard Übelacker May 30, 2022
May 30, 2022
2
2
5
16
[PATCH 0/1] MR16: wined3d: Reduce the size of staging BO's for texture uploads.
by Jan Sikorski (@jsikorski) May 13, 2022
by Jan Sikorski (@jsikorski) May 13, 2022
May 13, 2022
3
2
[PATCH] combase: Execute local server for correct architecture in a WoW64 setup.
by Dmitry Timoshkov May 13, 2022
by Dmitry Timoshkov May 13, 2022
May 13, 2022
2
2
6
9
[PATCH 0/1] MR4: wined3d: Don't transition GENERAL layouts for blits.
by Stefan Dösinger May 6, 2022
by Stefan Dösinger May 6, 2022
May 6, 2022
2
2
May 5, 2022
3
10
3
2
[PATCH vkd3d 1/8] vkd3d-shader/hlsl: Detect missing loads on rhs when splitting copies of non-numeric types.
by Giovanni Mascellani May 2, 2022
by Giovanni Mascellani May 2, 2022
May 2, 2022
5
32
[PATCH] wined3d: Do not use vkCmdClearColorImage() to clear compressed images.
by Zebediah Figura May 2, 2022
by Zebediah Figura May 2, 2022
May 2, 2022
2
1
2
5
[PATCH vkd3d 1/4] vkd3d: Introduce an internal refcount to d3d12_fence to replace the thread waiting mechanism.
by Conor McCarthy May 2, 2022
by Conor McCarthy May 2, 2022
May 2, 2022
3
7
[PATCH] mshtml: Added IHTMLCSSStyleDeclaration::backgroundSize property implementation.
by Hans Leidekker May 2, 2022
by Hans Leidekker May 2, 2022
May 2, 2022
2
1
[PATCH 0/2] MR17: programs/cmd: test that read is successful before using its result
by eric pouech (@epo) May 2, 2022
by eric pouech (@epo) May 2, 2022
May 2, 2022
3
3
3
6
April 30, 2022
3
5
[PATCH v3 0/9] MR6: Avoid performance degradation due to vDSO unmapping (BZ#52313)
by Jinoh Kang (@iamahuman) April 30, 2022
by Jinoh Kang (@iamahuman) April 30, 2022
April 30, 2022
2
9
[PATCH] msadpm: Stop decoding instead of crashing for invalid adpcm
by Moore, Brandon A. April 30, 2022
by Moore, Brandon A. April 30, 2022
April 30, 2022
2
1
[PATCH] msadpm: Stop decoding instead of crashing for invalid adpcm data.
by Moore, Brandon A. April 30, 2022
by Moore, Brandon A. April 30, 2022
April 30, 2022
1
0
April 29, 2022
3
10
April 29, 2022
2
1