[PATCH vkd3d v5 1/7] vkd3d-shader/hlsl: Do not allow NaNs in SM1.
by Giovanni Mascellani April 27, 2022
by Giovanni Mascellani April 27, 2022
April 27, 2022
3
8
[PATCH 3/3] msvcp140_atomic_wait: Add __std_atomic_wait_direct implementation.
by Piotr Caban April 27, 2022
by Piotr Caban April 27, 2022
April 27, 2022
2
1
[PATCH 2/3] msvcp140_atomic_wait: Add __std_atomic_notify_all_direct implementation.
by Piotr Caban April 27, 2022
by Piotr Caban April 27, 2022
April 27, 2022
1
0
[PATCH 1/3] msvcp140_atomic_wait: Add __std_atomic_notify_one_direct implementation.
by Piotr Caban April 27, 2022
by Piotr Caban April 27, 2022
April 27, 2022
1
0
[PATCH 0/1] MR8: wineboot: Don't use ai_canonname for ComputerName if it is "localhost".
by Jinoh Kang (@iamahuman) April 27, 2022
by Jinoh Kang (@iamahuman) April 27, 2022
April 27, 2022
2
1
[PATCH 0/10] MR6: Avoid performance degradation due to vDSO unmapping (BZ#52313)
by Jinoh Kang (@iamahuman) April 27, 2022
by Jinoh Kang (@iamahuman) April 27, 2022
April 27, 2022
2
10
April 27, 2022
2
1
April 27, 2022
2
1
[PATCH 1/2] msvcp140/tests: Add a broken last error result in test_Copy_file().
by Paul Gofman April 27, 2022
by Paul Gofman April 27, 2022
April 27, 2022
2
2
2
1