[PATCH vkd3d 1/4] vkd3d: Introduce an internal refcount to d3d12_fence to replace the thread waiting mechanism.
by Conor McCarthy April 28, 2022
by Conor McCarthy April 28, 2022
April 28, 2022
4
7
[PATCH 1/3] wined3d: Refuse blits between height-scaled formats in the CPU blitter.
by Zebediah Figura April 28, 2022
by Zebediah Figura April 28, 2022
April 28, 2022
2
5
2
3
[PATCH v2 6/6] wineoss: Combine midReceiveChar() into handle_midi_data().
by Andrew Eikum April 28, 2022
by Andrew Eikum April 28, 2022
April 28, 2022
1
0
[PATCH v2 5/6] wineoss: Make the MIM_LONGDATA time relative to the start time.
by Andrew Eikum April 28, 2022
by Andrew Eikum April 28, 2022
April 28, 2022
1
0
[PATCH v2 4/6] wineoss: Move the regular data handling to a separate helper.
by Andrew Eikum April 28, 2022
by Andrew Eikum April 28, 2022
April 28, 2022
1
0
[PATCH v2 3/6] wineoss: Move the sysex handling to a separate helper.
by Andrew Eikum April 28, 2022
by Andrew Eikum April 28, 2022
April 28, 2022
1
0
April 28, 2022
1
0
April 28, 2022
1
0
April 28, 2022
1
3