[PATCH 8/8] winex11: Directly use win32u for GDI functions in more places.
by Jacek Caban April 12, 2022
by Jacek Caban April 12, 2022
April 12, 2022
2
1
[PATCH 7/8] winex11: Directly use win32u for GDI functions in xrender.c.
by Jacek Caban April 12, 2022
by Jacek Caban April 12, 2022
April 12, 2022
2
1
[PATCH 6/8] winex11: Directly use win32u for GDI functions in palette.c.
by Jacek Caban April 12, 2022
by Jacek Caban April 12, 2022
April 12, 2022
2
1
[PATCH 5/8] winex11: Directly use win32u for GDI functions in graphics.c.
by Jacek Caban April 12, 2022
by Jacek Caban April 12, 2022
April 12, 2022
2
1
[PATCH 4/8] winex11: Directly use win32u for GDI functions in window.c.
by Jacek Caban April 12, 2022
by Jacek Caban April 12, 2022
April 12, 2022
2
1
[PATCH 3/8] winex11: Directly use win32u for GDI functions in bitblt.c.
by Jacek Caban April 12, 2022
by Jacek Caban April 12, 2022
April 12, 2022
2
1
3
2
2
1
[PATCH] kernel32/tests: Check against INVALID_HANDLE_VALUE for CreateActCtxW() return values.
by Zhiyi Zhang April 12, 2022
by Zhiyi Zhang April 12, 2022
April 12, 2022
1
0
[PATCH 1/2] dlls/oleaut32/tests: simplify test by using long long constants
by Eric Pouech April 12, 2022
by Eric Pouech April 12, 2022
April 12, 2022
1
1