[PATCH 0/1] MR149: user32: Plug icon handle leak in MDI_AugmentFrameMenu (Coverity).
by Alex Henrie (@alexhenrie) June 13, 2022
by Alex Henrie (@alexhenrie) June 13, 2022
June 13, 2022
3
2
June 9, 2022
1
2
June 8, 2022
2
12
June 7, 2022
2
1
[PATCH vkd3d] include: Add ID3D12Debug interface declarations in vkd3d_d3d12sdklayers.idl.
by Biswapriyo Nath June 7, 2022
by Biswapriyo Nath June 7, 2022
June 7, 2022
2
1
[PATCH v3] d2d1: Make ID2D1Device::CreateImageBrush() accept only bitmap as a source image.
by Dmitry Timoshkov June 7, 2022
by Dmitry Timoshkov June 7, 2022
June 7, 2022
2
15
[PATCH v2 1/3] jscript: Don't allow starting script using state from uninitialized.
by Gabriel Ivăncescu June 3, 2022
by Gabriel Ivăncescu June 3, 2022
June 3, 2022
2
5
[PATCH 0/4] MR37: user32/tests: Fix message tests that fail on Vista, Win2003, or Win2008
by Alex Henrie (@alexhenrie) June 2, 2022
by Alex Henrie (@alexhenrie) June 2, 2022
June 2, 2022
5
9
[PATCH 0/1] MR126: Draft: ddraw: Limit max texture size to fit a 16bit signed integer
by Fabian Maurer (@DarkShadow44) June 2, 2022
by Fabian Maurer (@DarkShadow44) June 2, 2022
June 2, 2022
5
9
[PATCH v2 0/5] MR139: winegstreamer: Implement video plane alignment for the H264 decoder.
by Rémi Bernon June 2, 2022
by Rémi Bernon June 2, 2022
June 2, 2022
3
14