[PATCH] cryptnet: Resolve object id to algorithm id when verifying OCSP response.
by Torge Matthies June 6, 2022
by Torge Matthies June 6, 2022
June 6, 2022
2
1
[PATCH 0/1] MR186: secur32/schannel: Avoid use-after-free in AcquireClientCredentials() (Coverity).
by Nikolay Sivov (@nsivov) June 6, 2022
by Nikolay Sivov (@nsivov) June 6, 2022
June 6, 2022
3
2
[PATCH v2] include: Define atomic read/write helpers for 32-bit integers.
by Jinoh Kang June 6, 2022
by Jinoh Kang June 6, 2022
June 6, 2022
1
0
[PATCH 0/6] MR179: winegstreamer: Use the wg_sample structure to wrap and read media samples.
by Rémi Bernon June 6, 2022
by Rémi Bernon June 6, 2022
June 6, 2022
2
8
1
0
[tools] testbot/cgi: Tweak the CollectionBlock master columns iterations.
by Francois Gouget June 6, 2022
by Francois Gouget June 6, 2022
June 6, 2022
1
0
[tools] testbot: Simplify building a slash-separated Item identifiers.
by Francois Gouget June 6, 2022
by Francois Gouget June 6, 2022
June 6, 2022
1
0
June 6, 2022
1
0
[tools] testbot: Access the master columns directly instead of going through GetMasterKey().
by Francois Gouget June 6, 2022
by Francois Gouget June 6, 2022
June 6, 2022
1
0
1
0
[PATCH 0/1] MR190: shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
by Jinoh Kang (@iamahuman) June 5, 2022
by Jinoh Kang (@iamahuman) June 5, 2022
June 5, 2022
3
2
[PATCH 0/1] MR189: windows.gaming.input: Fix a leak on error path (Coverity).
by Nikolay Sivov (@nsivov) June 5, 2022
by Nikolay Sivov (@nsivov) June 5, 2022
June 5, 2022
3
2
June 4, 2022
2
1
[PATCH 0/3] MR187: ntdll/tests: Test if RtlFormatMessage modifies va_list on error.
by Daniel Lehman (@dlehman25) June 4, 2022
by Daniel Lehman (@dlehman25) June 4, 2022
June 4, 2022
2
3
[PATCH v3 0/2] MR155: ntdll: Fix reading stale Information from IOSB.
by Jinoh Kang (@iamahuman) June 4, 2022
by Jinoh Kang (@iamahuman) June 4, 2022
June 4, 2022
3
3
June 4, 2022
1
0
[PATCH v3 0/2] MR135: Cancel asyncs queued by thread when the thread is terminated
by Paul Gofman (@gofman) June 4, 2022
by Paul Gofman (@gofman) June 4, 2022
June 4, 2022
4
7
[PATCH 0/1] MR185: d2d1: Use d3d11 constants for constant buffer description.
by Nikolay Sivov (@nsivov) June 4, 2022
by Nikolay Sivov (@nsivov) June 4, 2022
June 4, 2022
2
1
1
0
Re: [PATCH v3 0/1] MR163: avicap32: Add fallback Unixlib function and thunk to use when V4L is unavailable. - approved
by Alexandre Julliard (@julliard) June 3, 2022
by Alexandre Julliard (@julliard) June 3, 2022
June 3, 2022
1
0
Re: [PATCH v2 0/1] MR184: mscoree: Update Wine Mono to 7.3.0. - approved
by Alexandre Julliard (@julliard) June 3, 2022
by Alexandre Julliard (@julliard) June 3, 2022
June 3, 2022
1
0
Re: [PATCH v2 0/11] MR177: winemac: PE conversion - approved
by Alexandre Julliard (@julliard) June 3, 2022
by Alexandre Julliard (@julliard) June 3, 2022
June 3, 2022
1
0
2
1
June 3, 2022
3
2
[PATCH 0/9] MR180: misc: Fixes and workarounds for UAF warnings. (GCC12)
by Rémi Bernon June 3, 2022
by Rémi Bernon June 3, 2022
June 3, 2022
7
18