[PATCH 0/6] MR361: d2d1/effect: Add support for vector and matrix property types.
by Nikolay Sivov (@nsivov) July 2, 2022
by Nikolay Sivov (@nsivov) July 2, 2022
July 2, 2022
3
9
July 2, 2022
2
3
[PATCH 0/2] MR360: Draft: winepulse.drv: add support for containerId property from sysfs path
by Claire (@ClearlyClaire) July 2, 2022
by Claire (@ClearlyClaire) July 2, 2022
July 2, 2022
2
2
[PATCH 0/3] MR359: mmdevapi: support VT_CLSID in MMDevice_SetPropValue
by Claire (@ClearlyClaire) July 2, 2022
by Claire (@ClearlyClaire) July 2, 2022
July 2, 2022
2
3
Re: [PATCH v6 0/11] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
by Matteo Bruni (@Mystral) July 2, 2022
by Matteo Bruni (@Mystral) July 2, 2022
July 2, 2022
1
0
Re: [PATCH v6 0/11] MR272: d3dx10: Add D3DX10CreateThreadPump implementation. - approved
by Matteo Bruni (@Mystral) July 2, 2022
by Matteo Bruni (@Mystral) July 2, 2022
July 2, 2022
1
0
Re: [PATCH v6 0/11] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
by Piotr Caban (@piotr) July 2, 2022
by Piotr Caban (@piotr) July 2, 2022
July 2, 2022
1
0
1
0
July 1, 2022
2
1
[PATCH vkd3d 06/12] vkd3d-shader/hlsl: Unify type minor/major size functions.
by Francisco Casas July 1, 2022
by Francisco Casas July 1, 2022
July 1, 2022
1
0