6
11
[PATCH 1/2] qedit/tests: Check the Sample Grabber's buffer during and after flushing.
by Gabriel Ivăncescu Oct. 4, 2022
by Gabriel Ivăncescu Oct. 4, 2022
Oct. 4, 2022
5
7
Sept. 20, 2022
2
5
7
12
2
1
Whenever i use wine this message pop up and the application doesn't run please any help
by anthonyuser33 Aug. 31, 2022
by anthonyuser33 Aug. 31, 2022
Aug. 31, 2022
1
0
1
0
2
2
1
0
1
0
1
0
[PATCH 1/2] user32/tests: Add some tests for font charset returned by SPI_GETICONTITLELOGFONT and SPI_GETNONCLIENTMETRICS.
by Dmitry Timoshkov Aug. 18, 2022
by Dmitry Timoshkov Aug. 18, 2022
Aug. 18, 2022
2
2
[PATCH 2/2] user32: Set font charset to DEFAULT_CHARSET to support locale change.
by Dmitry Timoshkov Aug. 18, 2022
by Dmitry Timoshkov Aug. 18, 2022
Aug. 18, 2022
1
0
1
0
4
7
4
6
1
0
Aug. 12, 2022
1
0
Re: [PATCH v2 2/3] d3d11: Always return E_FAIL for formats which have no support flags.
by Marvin Aug. 12, 2022
by Marvin Aug. 12, 2022
Aug. 12, 2022
1
0
Re: [PATCH v2 1/3] d3d11/tests: Use winetest_push_context() to print explicit feature levels.
by Marvin Aug. 12, 2022
by Marvin Aug. 12, 2022
Aug. 12, 2022
1
0
Aug. 11, 2022
1
0
Re: [PATCH 2/3] d3d11: Always return E_FAIL for formats which have no support flags.
by Marvin Aug. 11, 2022
by Marvin Aug. 11, 2022
Aug. 11, 2022
1
0
Re: [PATCH 1/3] d3d11/tests: Use winetest_push_context() to print explicit feature levels.
by Marvin Aug. 11, 2022
by Marvin Aug. 11, 2022
Aug. 11, 2022
1
0
Aug. 11, 2022
1
0
2
1
Re: [PATCH v2 4/6] mf: Allow resolving topology with missing downstream current type.
by Marvin Aug. 11, 2022
by Marvin Aug. 11, 2022
Aug. 11, 2022
1
0
Aug. 11, 2022
1
0
Re: [PATCH v3 1/2] mshtml: Semi-implement non-string primitive data for postMessage.
by Marvin Aug. 10, 2022
by Marvin Aug. 10, 2022
Aug. 10, 2022
1
0
Aug. 10, 2022
1
0
Aug. 9, 2022
1
0
Re: [PATCH 1/1] d3d11: Validate layout description in d3d_input_layout_create().
by Marvin Aug. 9, 2022
by Marvin Aug. 9, 2022
Aug. 9, 2022
1
0
Re: [PATCH v2 1/2] mshtml: Semi-implement non-string primitive data for postMessage.
by Marvin Aug. 9, 2022
by Marvin Aug. 9, 2022
Aug. 9, 2022
1
0
1
0
1
0
Re: [PATCH v2 1/2] mf: Handle timer time behind clock time in present_clock_schedule_timer().
by Marvin Aug. 8, 2022
by Marvin Aug. 8, 2022
Aug. 8, 2022
1
0
1
0
[PATCH] wevtsvc: Remove duplicate dwControlsAccepted initialization.
by Dmitry Timoshkov Aug. 8, 2022
by Dmitry Timoshkov Aug. 8, 2022
Aug. 8, 2022
1
0
[PATCH] schedsvc: Remove duplicate dwControlsAccepted initialization.
by Dmitry Timoshkov Aug. 8, 2022
by Dmitry Timoshkov Aug. 8, 2022
Aug. 8, 2022
1
0
Re: [PATCH v8 2/5] winegstreamer: Implement IWMOutputMediaProps_SetMediaType.
by Marvin Aug. 8, 2022
by Marvin Aug. 8, 2022
Aug. 8, 2022
1
0
2
1
Re: [PATCH v4 09/10] mciqtz32: Hide the default video window when switching to another one.
by Marvin Aug. 6, 2022
by Marvin Aug. 6, 2022
Aug. 6, 2022
1
0
1
0
Re: [PATCH v7 1/5] wmvcore/tests: Add some IWMOutputMediaProps_SetMediaType tests.
by Marvin Aug. 5, 2022
by Marvin Aug. 5, 2022
Aug. 5, 2022
1
0
Re: [PATCH vkd3d v3 13/17] vkd3d-shader/hlsl: Replace register offsets with index paths in resource loads initialization.
by Francisco Casas Aug. 4, 2022
by Francisco Casas Aug. 4, 2022
Aug. 4, 2022
1
0
[PATCH vkd3d v3 05/17] vkd3d-shader/hlsl: Introduce add_load_component().
by Francisco Casas Aug. 4, 2022
by Francisco Casas Aug. 4, 2022
Aug. 4, 2022
5
31
Re: [PATCH v8 2/2] win32u/window: Ignore changing WS_EX_TOPMOST for message-only windows.
by Marvin Aug. 4, 2022
by Marvin Aug. 4, 2022
Aug. 4, 2022
1
0
Re: [PATCH v8 1/2] user32/tests: Check that message-only windows ignore WS_EX_TOPMOST.
by Marvin Aug. 4, 2022
by Marvin Aug. 4, 2022
Aug. 4, 2022
1
0
[PATCH vkd3d 01/17] vkd3d-shader/hlsl: Store the struct fields as an array.
by Francisco Casas Aug. 3, 2022
by Francisco Casas Aug. 3, 2022
Aug. 3, 2022
6
50
1
0
Aug. 3, 2022
1
0