[PATCH 2/4] shell32: the menu wIDs in hmenu were rebased by idCmdFirst
by Damjan Jovanovic April 30, 2021
by Damjan Jovanovic April 30, 2021
April 30, 2021
1
0
April 30, 2021
1
0
[PATCH] winegstreamer: Delay duration query until caps have been acquired.
by Zebediah Figura April 29, 2021
by Zebediah Figura April 29, 2021
April 29, 2021
1
0
[PATCH 3/4] d3d11/tests: Initialise "constant" in test_device_context_state() (Valgrind).
by Henri Verbeet April 29, 2021
by Henri Verbeet April 29, 2021
April 29, 2021
2
1
[PATCH 4/4] wined3d: Only read "*rect_count" when "rects" is non-NULL in wined3d_device_context_get_scissor_rects() (Valgrind).
by Henri Verbeet April 29, 2021
by Henri Verbeet April 29, 2021
April 29, 2021
1
0
[PATCH 2/4] wined3d: Free the program variants array in shader_spirv_destroy() (Valgrind).
by Henri Verbeet April 29, 2021
by Henri Verbeet April 29, 2021
April 29, 2021
1
0
[PATCH 1/4] wined3d: Avoid accessing the bo_user list from outside the command stream thread (Valgrind).
by Henri Verbeet April 29, 2021
by Henri Verbeet April 29, 2021
April 29, 2021
1
0
[PATCH v2 1/2] winegstreamer: Delay duration query until caps have been acquired.
by Connor McAdams April 29, 2021
by Connor McAdams April 29, 2021
April 29, 2021
2
3
April 29, 2021
1
0
April 29, 2021
1
0