[PATCH 1/4] jscript: Use enum to pass enumeration type to jsdisp_next_prop.
by Jacek Caban April 20, 2021
by Jacek Caban April 20, 2021
April 20, 2021
1
0
[PATCH 1/5] wined3d: Pass a wined3d_device_context to wined3d_device_get_rendertarget_view().
by Zebediah Figura April 20, 2021
by Zebediah Figura April 20, 2021
April 20, 2021
4
12
[PATCH v2] wined3d: Prevent buildup of retired buffer objects' memory.
by Jan Sikorski April 20, 2021
by Jan Sikorski April 20, 2021
April 20, 2021
2
1
[PATCH] wined3d: Use wglSetPixelFormatWINE() in wined3d_context_gl_set_pixel_format() if we can.
by Henri Verbeet April 20, 2021
by Henri Verbeet April 20, 2021
April 20, 2021
1
0
2
1
[PATCH v3 1/2] ntdll: Allow renaming a file/directory to a different casing of itself.
by Gabriel Ivăncescu April 20, 2021
by Gabriel Ivăncescu April 20, 2021
April 20, 2021
3
7
[PATCH 1/2] bcrypt: Synchronize symmetric key access for encrypt and decrypt.
by Paul Gofman April 20, 2021
by Paul Gofman April 20, 2021
April 20, 2021
2
5
April 20, 2021
1
0
[PATCH 3/4] bcrypt: Synchronize symmetric key access for encrypt and decrypt.
by Hans Leidekker April 20, 2021
by Hans Leidekker April 20, 2021
April 20, 2021
1
0
[PATCH 2/4] bcrypt: Pass output length as a separate parameter to key_asymmetric_decrypt.
by Hans Leidekker April 20, 2021
by Hans Leidekker April 20, 2021
April 20, 2021
1
0