[PATCH v2 1/2] ole32/tests: Add more tests for custom ILockBytes implementation.
by Dmitry Timoshkov April 2, 2021
by Dmitry Timoshkov April 2, 2021
April 2, 2021
3
2
[PATCH v3 1/3] conhost: Add the ENABLE_VIRTUAL_TERMINAL_PROCESSING mode flag by default.
by Gabriel Ivăncescu April 2, 2021
by Gabriel Ivăncescu April 2, 2021
April 2, 2021
1
3
[PATCH v2 1/3] conhost: Add the ENABLE_VIRTUAL_TERMINAL_PROCESSING mode flag by default.
by Gabriel Ivăncescu April 2, 2021
by Gabriel Ivăncescu April 2, 2021
April 2, 2021
2
6
April 2, 2021
2
12
[PATCH] jscript: Force base type of _jsval_t to be ULONGLONG instead of double.
by Dmitry Timoshkov April 2, 2021
by Dmitry Timoshkov April 2, 2021
April 2, 2021
3
10
[PATCH 1/2] gdi32: Move the loop through each clipped rectangle to the primitive blend funcs.
by Gabriel Ivăncescu April 2, 2021
by Gabriel Ivăncescu April 2, 2021
April 2, 2021
2
6
1
0
[PATCH v2 1/5] wined3d: Introduce wined3d_device_context_draw_indexed().
by Zebediah Figura April 2, 2021
by Zebediah Figura April 2, 2021
April 2, 2021
2
7
[PATCH 1/3] reg: Abort 'add' operation when parsing command-line arguments that are not switches
by Hugh McMaster April 2, 2021
by Hugh McMaster April 2, 2021
April 2, 2021
1
2
April 2, 2021
2
9