[PATCH] secur32: implement the SECPKG_ATTR_UNIQUE_BINDINGS context attribute
by Damjan Jovanovic Jan. 26, 2021
by Damjan Jovanovic Jan. 26, 2021
Jan. 26, 2021
2
2
[PATCH 1/6] winegstreamer: Avoid using Wine debug functions in event_sink().
by Zebediah Figura Jan. 26, 2021
by Zebediah Figura Jan. 26, 2021
Jan. 26, 2021
1
5
Jan. 26, 2021
1
2
Jan. 25, 2021
2
1
Jan. 25, 2021
3
3
[PATCH] d2d1: Ignore whether the rectangle of the text layout in DrawText() is inverted.
by 陈Daxia Jan. 25, 2021
by 陈Daxia Jan. 25, 2021
Jan. 25, 2021
4
3
[PATCH 1/5] winegstreamer: Correct mistaken enum value in ProcessMessage.
by Derek Lesho Jan. 25, 2021
by Derek Lesho Jan. 25, 2021
Jan. 25, 2021
3
10
[PATCH 1/2] winevulkan: Skip commands which are declared but not defined.
by Liam Middlebrook Jan. 25, 2021
by Liam Middlebrook Jan. 25, 2021
Jan. 25, 2021
1
1
[PATCH 1/5] d3d11: Add stub implementation for CreateDeviceContextState.
by Rémi Bernon Jan. 25, 2021
by Rémi Bernon Jan. 25, 2021
Jan. 25, 2021
3
9
[PATCH 2/3] winebuild: Use lld-link to create importlibs on MSVC target.
by Jacek Caban Jan. 25, 2021
by Jacek Caban Jan. 25, 2021
Jan. 25, 2021
1
1