Jan. 14, 2021
1
0
Jan. 14, 2021
1
3
Jan. 14, 2021
5
16
Jan. 14, 2021
5
16
2
2
[PATCH v2 1/2] ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only with DDSCL_NOWINDOWCHANGES or if window inactive.
by Gabriel Ivăncescu Jan. 12, 2021
by Gabriel Ivăncescu Jan. 12, 2021
Jan. 12, 2021
2
3
[PATCH] wined3d: Use glFinish() for synchronisation when cleaning up a destroyed context in wined3d_context_gl_cleanup().
by Henri Verbeet Jan. 12, 2021
by Henri Verbeet Jan. 12, 2021
Jan. 12, 2021
1
0
Jan. 12, 2021
1
0
Jan. 12, 2021
1
0
[tools] testbot/Engine: Fix attachment support in HandleWinePatchMLSubmission().
by Francois Gouget Jan. 12, 2021
by Francois Gouget Jan. 12, 2021
Jan. 12, 2021
1
0