1
1
[PATCH] winex11.drv: Check that there are connected outputs before using XRandR 1.4.
by Zhiyi Zhang Jan. 5, 2021
by Zhiyi Zhang Jan. 5, 2021
Jan. 5, 2021
2
2
[PATCH v3 1/3] winegstreamer: Unmap and unref the buffer and release the sample before returning.
by Anton Baskanov Jan. 4, 2021
by Anton Baskanov Jan. 4, 2021
Jan. 4, 2021
3
5
1
0
Jan. 4, 2021
1
0
[PATCH] include: Check whether the ms_abi attribute is supported on aarch64.
by Kevin Puetz Jan. 4, 2021
by Kevin Puetz Jan. 4, 2021
Jan. 4, 2021
2
1
[PATCH vkd3d v4 2/4] vkd3d-shader: Implement basic support for #if and #endif.
by Zebediah Figura Jan. 4, 2021
by Zebediah Figura Jan. 4, 2021
Jan. 4, 2021
2
1
[PATCH vkd3d v3 1/4] vkd3d-shader: Handle preprocessor parsing errors.
by Zebediah Figura Jan. 4, 2021
by Zebediah Figura Jan. 4, 2021
Jan. 4, 2021
4
11
[PATCH] wined3d: Use debug_d3dusage() for both usage and usage query flags.
by Zebediah Figura Jan. 4, 2021
by Zebediah Figura Jan. 4, 2021
Jan. 4, 2021
2
1
[PATCH v2] msvcr100: Use LC_TIME code page when converting strftime data.
by Piotr Caban Jan. 4, 2021
by Piotr Caban Jan. 4, 2021
Jan. 4, 2021
1
0